- Cpl. Greene (3 - 3)
Human ° Resistance ° Brave ° Demolitions ° Marksman
° Scout 132nd Eagle Watch
- Cpl. LeBreton (2 - 4)
Human ° Resistance ° Brave ° Demoiltions ° Veteran Delta
Company
- Cpl. Pierce (3 - 4)
Human ° Resistance ° Lethal ° Tactics Canine Support
- Cpl. Rensey (2 - 4)
Human ° Resistance ° Lucky ° Marksman ° Medic Iron Guard
- GSgt. Valdez (3 - 3)
Human ° Resistance ° Brave ° Demolitions ° Marksman Delta Company
- Knight IV (4 - 3)
Human ° Resistance ° Hacker ° Marksman ° Scout Covert Ops
- LCpl. Devin (3 - 3)
Human ° Resistance ° Hacker ° Marksman ° Scout ° Sniper Black Shield Unit
- Lt. Ryan (2 - 4)
Human ° Resistance ° Brave ° Leader ° Marksman ° Tactics ° Veteran Iron Guard
- Maj. Villalobos (3 - 4)
Human ° Resistance ° Brave ° Leader ° Lethal ° Lucky ° Veteran Canine
Support
- Maj. Wiggs (2 - 4)
Human ° Resistance ° Leader ° Scout ° Tactics ° Veteran Black Shield Unit
- Pawn III (3 - 2)
Human ° Resistance ° Hacker ° Lucky ° Scout Covert Ops
- Pvt. Baker (3 - 3)
Human ° Resistance ° Brave ° Demolitions ° Lethal ° Mechanic Delta Company
- Pvt. Furious (3 - 4)
Human ° Resistance ° Demolitions ° Veteran Delta Company
- Pvt. Garcia (2 - 4)
Human ° Resistance ° Marksman ° Medic Canine Support
- Pvt. Garstin (2 - 4)
Human ° Resistance ° Brave ° Medic ° Mechanic Iron Guard
- Pvt. Grey (3 - 3)
Human ° Resistance ° Demolitions ° Marksman ° Scout ° Sniper Black Shield Unit
- Resistance Private (2 - 3)
Human ° Resistance ° Marksman
- Rook II (4 - 2)
Human ° Resistance ° Hacker ° Lucky ° Scout Covert Ops
- Sgt. Hannum (2 - 4)
Human ° Resistance ° Brave ° Lethal ° Tactics ° Veteran Iron Guard
- Sgt. Kyle Reese (3 - 3)
Human ° Resistance ° Brave ° Marksman ° Veteran 132nd Eagle Watch
- Sgt. Kyle Reese (3 - 4)
- Sgt. Maj. Jensen (3 - 3)
Human ° Resistance ° Marksman ° Sniper ° Veteran Black Shield Unit *************************************************************************
- .357 Magnum
Weaponry ° Short-Ranged ° Small Arms
- .44 Automag
Weaponry ° Short-Ranged ° Small Arms
- .45 Long-Slide
Weaponry ° Short-Ranged ° Small Arms
- .50 cal Barrett M-82A1
Military Arms ° Long-Ranged ° Rifle
- .50 Desert Eagle
Weaponry ° Short-Ranged ° Small Arms
- 12-Gauge Auto-Loader
Weaponry ° Long-Ranged ° Shotgun
- AR-18 Assault Rifle
Military Arms ° Long-Ranged ° Rifle
- Armor-Piercing Rounds
Weaponry ° Ammo
- Bullet-Proof Vest
Weaponry ° Body Armor
- Compostie Body Armor
Military Arms ° Body Armor
- Electromagnetic Rounds
Future ° Military Arms ° Ammo
- First Aid Kit
Equipment
- Flashlight
Equipment
- Hollow-Point Rounds
Weaponry ° Ammo
- Kevlar Body Armor
Weaponry ° Body Armor
- LS-81 Laser Sight
Weaponry ° Attachment
- M-16A1 Standard Issue
Military Arms ° Long-Ranged ° Rifle
- M31A - Phosphorous Grenade
Military Arms ° Explosive ° Short-Ranged
- M41 - Range Finder Scope
Military Arms ° Attachment
- M45 - Thermal Imaging Scope
Military Arms ° Attachment
- M71 - Armored Tactical Helmet
Military Arms ° Attachment
- Manstopper Rounds
Weaponry ° Ammo
- MD301 Bio-Spray
Future ° Equipment
- MD304 Burn Kit
Future ° Equipment
- Phased Plasma Charge
Future ° Military Arms ° Explosive ° Short-Ranged
- Pipe Bombs
Equipment ° Explosive ° Short-Ranged
- Refractive Cloaking Armor
Future ° Military Arms ° Body Armor
- Remington 870
Weaponry ° Long-Ranged ° Shotgun
- Remote Tactical Uplink
Future ° Equipment
- Sunglasses
Equipment
- Switchblade
Weaponry ° Close Combat
- Trenchcoat
Equipment
- UZI 9mm
Military Arms ° Long-Ranged ° Small Arms *************************************************************************
- Advanced Construction Drone (2 - 4 - 0 - 4)
Drone ° Skynet ° Mechanic ° Medic ° Programmer
- Advanced Stealth Infiltrator (3 - 5 - 5 -13)
Terminator ° Skynet ° Infiltrator ° Marksman ° Sniper
- Aerial Recon Unit (4 - 6 - 0 - 12)
Hunter-Killer ° Sky-Net ° Flight ° Marksman
- Construction Drone (1 - 2 - 0 - 2)
Drone ° Skynet ° Mechanic
- Heavy Combat Chassis Unit (4 - 9 - 0 - 13)
Terminator ° Skynet ° Lethal ° Marksman
- Infiltrator (4 - 7 - 3 - 6)
Terminator ° Skynet ° Infiltrator ° Lethal
- Light Assault Infiltrator (4 - 6 - 3 - 9)
Terminator ° Skynet ° Infiltrator ° Lethal ° Tactics
- Medium Assault Infiltrator (4 - 8 - 4 - 12)
Terminator ° Skynet ° Infiltrator ° Lethal ° Marksman
- Mobile Assault Unit (4 - 8 - 0 - 14)
Terminator ° Skynet ° Lethal ° Marksman
- Recon Infiltrator (3 - 5 - 3 - 8)
Terminator ° Skynet ° Infiltrator ° Scout ° Tactics
- Servo-Admin Drone (2 - 4 - 0 - 7)
Drone ° Skynet ° Mechanic ° Programmer ° Tactics
- Tactical Command Unit (4 - 9 - 0 -14)
Terminator ° Skynet ° Lethal ° Marksman ° Tactics ° Veteran
- Tactical Infiltrator (4 - 7 - 3 - 10)
Terminator ° Skynet ° Infiltrator ° Marine ° Marksman ° Tactics
- Urban Ground Assault Unit (2 - 9 - 0 - 15)
Hunter-Killer ° Skynet ° Marksman *************************************************************************
- 20-Watt Phased Plasme Rifle (2)
Future ° Skynet Item ° Long-Ranged ° Plasma Rifle
- 40-Watt Phased Plasma Rifle (5)
Future ° Skynet Item ° Long-Ranged ° Plasma Rifle
- Arm-Mounted Gatling Gun (5)
Future ° Skynet Item ° Implant ° Long-Ranged ° Rifle
- Augmented Musculature (4)
Future ° Skynet Item ° Implant
- Detachable Surveillance Module (1)
Future ° Skynet Item ° Implant
- Holographic Array (7)
Future ° Skynet Item ° Implant
- Hypersonic Emitter (2)
Future ° Skynet Item ° Implant
- Iridium Power Cell (3)
Future ° Skynet Item ° Implant
- Munitions Hold (2)
Future ° Skynet Item
- Ocular Implant: Infrared Optics (3)
Future ° Skynet ° Implant
- Ocular Implant: Retinal Laser
- Ocular Implant: Targeting Matrix (3)
Future ° Skynet Item ° Implant
- Plasma Damping Field (4)
Future ° Skynet Item ° Implant
- Reconstructive Nanites (2)
Future ° Skynet Item ° Implant
- Retractable Claws (2)
Future ° Skynet Item ° Close Combat ° Implant
- Skills Upgrade: Basic Training (3)
Future ° Skynet Item ° Implant
- Skills Upgrade: Marksman (2)
Future ° Skynet Item ° Implant
- Skills Upgrade: Medical Training (2)
Future ° Skynet Item ° Implant
- Skills Upgrade: Tactical Database (4)
Future ° Skynet Item ° Implant
- Skills Upgrade: Veteran (2)
Future ° Skynet Item ° Implant
- Subdermal Armor: Level 1 (2)
Future ° Skynet Item ° Implant
- Toxin Coated Spikes (3)
Future ° Skynet Item ° Attachment ° Implant *************************************************************************
- Bartender
- Det. Lt. Ed Traxler (2 - 3 - 0)
Past ° Interrogation Room ° Human ° Marksman ° Police ° Veteran
- Det. Sgt. Hal Vukovich (2 - 3 - 0)
Past ° Police Station ° Human ° Brave ° Marksman ° Police
- Dr. Peter Silberman (2 - 2 - 1)
Past ° Police Station ° Human ° Medic
- Garbage Man
- Ginger Ventura (3 - 2 - 1)
Past ° Apartment Complex ° Human
- Gramps (2 - 2 - 1)
Future ° City Ruins ° Human ° Resistance ° Veteran 132nd Eagle Watch
- Guard Dogs
- Investigative Reporter
- Matt McCallister
- Orphan
- Packrat
- Perimeter Patrol Dogs
- Police Officer
- Pvt. Gentii (2 - 3 - 0)
Future ° Rubble Hills ° Human ° Resistance ° Brave ° Hacker ° Unlucky
- Sarah J. Connor (3 - 2 - 5)
Past ° Tech Noir ° Human
- Sarah J. Connor (3 - 2 - 2)
Past ° Tech Noir ° Human ° Brave ° Lucky
- Sarah Louise Connor, Mother O Two (2 - 2 - 0)
Past ° Suburban House ° Human
- Sarge ° (3 - 3 - 0)
Future ° Barren Wasteland ° Animal ° Brave ° Lethal
- Street Punk
- Stronghold Mechanic
- S.W.A.T. Tactical Officer (3 - 3 - 1)
Past ° Resistance Player ° Human ° Brave ° Marine ° Marksman
° Tactics *************************************************************************
- Daybreak
- Esprit De Corps
- Extreme Sanction
- Gruesome Transport
- Nightfall
- Protection
- Reinforcements
- Running Battle
- Urgency
*************************************************************************
- Compromised Stronghold
- Counterintelligence
- Destiny's Child
- Disrupt Command & Control
- Forward Offensive
- Genocide
- Leading By Example
- Maximum Production
- Preach The Future
- Prime Directive
- Reconaissance
- Recycling Operation
- Salvage Operation
- Spread The Word
- Storm The Wires
- Successful Infiltration
- Tactical Analysis
- Time Lab Discovered
- Trench Warfare
- Victory Through Attrition
**************************************************************************
- Alamo Sport Shop
- Alleyway
- Apartment Complex
- Automated Armory
- Automated Assembly Line
- Barren Wasteland
- Big Jeff's Family Restaurant
- Bonefields - Exterior ° Future ° Open
- City Park
- City Ruins
- City Street
- Clean Room - Interior ° Future ° Computers ° Factory ° Hi-Tech ° Skynet Item
- Construction Site - Exterior ° Past/Open ° Equipment ° Open
- Dark Alley
- Drone Reconditioning Facility
- Dumpster
- Firebase -Delta-
- Flight Control Facilty - Exterior ° Future ° Computers ° Hi-Tech
- Infiltrator Assembly Plant - Interior ° Future ° Factory ° Hi-Tech ° Skynet Item
- Interrogation Room - Interior ° Past ° Confined ° Secure
- Isolated Side Street
- Kitchen
- Living Room - Interior ° Past ° Civilian ° Confined
- Locked Storeroom - Interior ° Past/Future ° Military Arms ° Weaponry ° Secure
- Main Street
- Observatory
- Orbit Control Center
- Parking Lot
- Pawn Shop
- Police Station
- Processor Bank
- Research & Development Facility
- Retroviral Engineering - Exterior ° Future ° Cover ° Computers ° Hi-Tech
- Rubble Hills
- Ruined Street
- Sewage Tunnel Entrance
- Sewer
- Staff Lunchroom
- Steel Mill
- Suburban House
- Suburban Street
- Surplus Depot - Exterior ° Future ° Confined ° Equipment ° Military Arms ° Weaponry
- Tech Noir
- The Pass - Exterior ° Future ° Cover ° Open
- Tiki Motel
- Time Displacement Laboratory
- Trash Warrens
- Underground Archives - Interior ° Future ° Cover ° Secure
- Unit Construction Zone - Exterior ° Future ° Cover ° Factory ° Hi-Tech
- Vantage Point - Exterior ° Future ° Confined ° Cover
- Wetware Processing Facility
*************************************************************************
- 400 Rounds And Counting
- A Learning Computer (2@) - Skynet Player
- A New Beginning - Past
- Adaptive Programming - Skynet Player
- Advanced Scouting
- Ambidextrous
- Ammo Cache
- Anticipation
- Barred Door - Barrier
- Battle Fatigue
- Battlefield Repairs
- Battlefield Shadows
- Better You Than Me
- Blending In (1@)
- Blood Spatter
- Blown Power Grid
- Braced For Impact
- Castling (3@)
- Caught Off-Guard
- Chain Link Fence
- Collapsed Ceiling
- Combat Roll
- Concealed Weapon (1@)
- Concentration (2@) - Resistance Player
- Conquer - Future ° Skynet Player
- Coordinated Fire
- Cover Charge
- Critical Systems Failure
- Crowd Cover
- Data Stream - Skynet Player
- Deadly Force
- Defective Ammunition
- Deny Fate
- Dermal Ablative Armor
- Desperation
- Detailed Analysis - Future ° Skynet Player
- Discipline
- Distractions
- Divine Intervention
- Echelon Formation - Formation
- Entropy
- Escape Plans
- Evasive Maneuvers - Skynet Player
- Excessive Force (1@)
- Exertion
- Extended Magazine
- Extended Range
- Extreme Prejudice (+@)
- False Sense Of Security (2@)
- Fearless (1@)
- Field Dressing
- Field Repairs (3@)
- For A Price (1@) - Future ° Resistance Player
- Glancing Blow
- Glass Shards
- Glitch In The System (1@)
- Heated Fighting
- Heroic Sacrifice - Resistance Player
- Hesitation (2@)
- Hidden Weapon Stash
- Hide
- Hint Of Things To Come (1@)
- Human Error
- Human Intuition
- Inconsequential - Resistance Player
- Industrial Sabotage
- Ineffective Weaponry - Skynet Player
- Inhuman Resilience - Skynet Player
- Inspiration
- Intuitive Reflexes - Resistance Player
- Kill Shot (1@)
- Laser Defense Grid - Future - Barrier
- Late-Breaking Story
- Lethal Timing
- Limited Resources
- Makeshift Barricade - Barrier
- Manhole
- Misfire
- Mission Debriefing
- Mistaken Identity
- Move It
- Multiple Target Acquisition - Skynet Player
- Murphy's Law
- Nightmares
- Oath Of Allegiance: 132nd Eagle Watch - Resistance Player
- Oath Of Allegiance: Black Shield Unit - Resistance Player
- Oath Of Allegiance: Covert Ops - Resistance Player
- Oath Of Allegiance: Delta Company - Resistance Player
- Obliteration
- Obstruction
- On Your Feet, Soldier (2@)
- Out Dancing
- Out Of Stock
- Outclassed (2@) - Past
- Overproduction - Future ° Skynet Player
- Perfect Disguise - Skynet Player
- Phone Book - Past
- Plamsa Overload
- Point Blank
- Power Spike (1@)
- Predicted Outcome (2@) - Skynet Player
- Primal Fear (1@) - Skynet Player
- Priorities Rescinded
- Puppet Strings
- Quick Deployment - Future ° Skynet Player
- Raging Inferno
- Rational Explanation
- Raze
- Reinforced Hardpoint - Future ° Barrier
- Reinforced Structure - Barrier
- Relentless - Skynet Player
- Reload
- Rewriting History
- Rerouting Emergency Power (+@)
- Right Off The Assembly Line - Future ° Skynet Player
- Rubber Skin
- Ruined Flesh
- Run!
- Safehouse
- Savagery
- Scatter (1@)
- Schematic Download
- Scouting Mission (1@)
- Search Pattern
- Sentinel - Future ° Skynet Player
- Shattered Hope (1@)
- Shifting Sands
- Sixth Sense
- Slagged Gear
- Staggered Formation - Formation
- Stay Frosty
- Storage Cell
- Suicidal Tendencies
- Tactical Error
- Tactical Formation - Formation
- Target Acquired
- Targeting System Failure
- Technical Malfunction (1@) - Future
- There's A Storm Coming...
- Twist Of Fate
- Unit Deployment
- Unpredictability (1@)
- Up Close And Personal
- Vicious Attack
- Viral Contamination
- Walking In Shadows
- Wanted
- Well Rested - Resistance Player
- What Will It Be?
- What's The Date?
- When Animals Attack
- When In Doubt
- Your Clothes
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